![]() To put it plainly, this has been a really crappy year, for me especially. A lot of anxiety and stress plagued me for a long time and took a toll on my motivation to work on the mod. #VICTORIA 3 DEV DIARY 28 MOD#įor a quite a while I took a step back to look after myself, but it was always a thought at the back of my mind I constantly had new ideas that I would jot down, and after a while I really did miss the project… So I’ve come back, refreshed and brimming with new ideas and ready to go ham on production.Ī wise person told me that the three main components for a mod to ‘work’ are 1) a map, 2) units and 3) buildings, we have the first map for the first campaign ready, but units and buildings are going to be the focus from now on. So instead we thought releasing some smaller, bite-sized campaigns first would be better, both for us as they’d be more manageable to create, and would mean releases would be more common.Īs said, there will be seven steps to this plan starting with Step One: the Velen & Novigrad campaign, based during the events of the Witcher 3, leading all the way to Step Seven: the Grand Campaign based in 1269, a year before the events of the Witcher 1 (and a year after the events of the Lady of the Lake.) Steps Two through to Six will be set in different locations around the Northern Realms, during different times, with different factions (between 3 to 6 factions a campaign.) Speaking of campaigns, we have a plan, specifically, a seven step plan! – Making the Grand Campaign with all 30 playable factions first would be…overwhelming for some first-time modders and would mean an even greater wait of some sort of release. ![]() ![]() We will always be on the lookout for help to bring this project to life, so if you have any experience in modding we would love to hear from you!Īnd lastly, I just want to thank y'all for sticking around. You've been wonderfully patient and hopefully one day soon, with this new plan and new motivation, we can reward you handsomely for your continued support. Volumes transferred can be sent via bluetooth or wiFi to a security gate and a Bill of Lading printed and issued from there.As always, if you have any questions don't hesitate to ask on our Discord and one of us will get back to you. The Mobile Transloading Carts can be towed into position and shuffled along a rail car siding during the course of a shift. With some basic infrastructure (stable surface) it is possible to have a transloading terminal set up within weeks. Transloaders can be set up for bottom-bottom, top-bottom or bottom top trabnsfer between rail car and tank truck. They represent a very cost effective method of having precise transfer equipment, without the need for massive infrastructure. In cases where terminals are planned but progress in construction will be slow, Transloading skids will give an instant revenue stream to owners wanting to develop their business in remote regions. Propane, Ethanol, Crude Oil, Aviation fuel, NGL, LPG, and other refined petroleum products are all commonly using portable road or railcar transloaders. They offer the ability to work safely at height on road or rail tankers and provide accurate, metered loading or off loading of bulk liquids to an alternative transport. Mobile transloaders are a flexible and cost effective solution for non permanent loading applications. Transloading Skids from Carbis Loadtec are used for temporary or highly flexible rail or road loading and unloading. Electronic Earthing & Grounding Systems.
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